Teirm is a comparitively small trading city by the sea, north of the Palancar valley. Accessible only by a pass through the Spine, the city is surrounded by a high white wall. The city is planned so that the rooftops nearest the wall are the lowest, getting higher as one goes inward. At the very center lies a large citadel, atop which lies a great lighthouse. Outside the the second of the two gates lie the docks, a bewildering collection of twisted wooden walkways that service all of the harbor's vessels, large and small.